Aaron’s Oil War British: Part III

  with Aaron Te-Hira Mathie

DDPM 4 Colour
Desert Disruptive Pattern Material (DDPM) comes in three flavours. The first version was introduced in 1985. This version simply replaced the four colours of the temperate/tropical DPM with browns and tans. At the time this variant was introduced there was no real requirement for the UK’s MoD to acquire very many uniforms in this colourway. It was therefore sold directly or through licensing agreements to various nations in the Middle East, including (but not restricted to) Iraq and Saudi Arabia.

‘Dense’ DDPM
The second variant was heavily used by the UK forces during operation Granby (the first Gulf War). The primary reason for this version coming into being was the realisation that British troops might be mistaken for enemy troops if deployed to the Gulf wearing the four colour Desert DPM.
A three coloured type was trialled, however it was deemed to be too close to the four colour type, so a two coloured version was rapidly developed.
This version is often described as ‘dense’ pattern as three of the four standard DPM colours were replaced with a medium brown over a tan base, causing the darker shapes to cover a large amount of the light colour.
While this was a quick expedient to get into production, an important factor as the troop build up during ‘Desert Shield’ gathered pace (therefore a pressing need for an appropriate uniform existed), it was considered too dark to be properly effective in the sun soaked sands of the Middle East.
Ironically enough a variant of this colourway was chosen for the later ‘Soldier 95 and Soldier 2000’ type desert camouflage uniforms.

‘Sparse’ DDPM
Toward to end of the first Gulf War the British stared to deploy a variant considered to be more effective in the theatre of operations. This version referred to as ‘sparse’ DDPM is quite similar to the type described above, however the pattern essentially does away with replacing the shapes of the two minor colours in temperate DPM with dark brown in favour of those shapes being the same light tan as the base colour of the uniform. This has the effect of creating a more sparse type of camouflage pattern. This variant was fairly short lived, existing only between late 1991 and the introduction of the ‘Soldier 95’ uniforms (both temperate and desert) during 1995/96.

For the figure below I chose to go for the most common variant, ‘dense DDPM’. For the purposes of our fictional conflict any of the versions would be appropriate, with the four colour type being the least anachronistic for 1985, but also far more complicated to replicate in the 15mm scale. However in a case of art imitating life I don’t consider it to be particularly far fetched for one (or both) of the two colour types to be quickly developed for exactly the same reasons that they were in the real world.

Step 1:
The figure is uncoated with black Vallejo Surface Primer to give the follow on paint something to ‘bite’ into.

 

 

 

Step 2: Next I paint the uniform base colour of Vallejo Model Color 70.884 (Stone Grey).

 

 

 

 

Step 3:
Then I paint Vallejo Model Color 70.821 (German Camo Beige WWII) as the main colour for the Hessian strips on the Helmet.

 

 


Step 4:

Following the main color of the Helmet strips I paint a random selection of the hessian strips with Vallejo Model Color 70.843 (Cork Brown).

 

 

Step 5:
Then I give the Boots a coat of Vallejo Model Color 70.976 (Buff).

 

 

 

Step 6:
With the desert tans in place I next colour the ’58 Pattern Web Gear and Scrim netting scarf with Vallejo Model Color 70.920 (German Uniform).

 

 

Step 7:
I start with Vallejo Model Color 70.875 Beige Brown as the base colour for the flesh.

 

 

 

Step 8:
I paint the plastic furniture of the weapon with Vallejo Model Color 70.862 (Black Grey).

 

 

 

Step 9:
I move onto metallics, starting with Vallejo Model Color 70.863 (Gunmetal Grey) on the metal parts of the figure’s L7 GPMG.

 

 

Step 10:
I complete the initial block painting of the figure using Vallejo Model Color 70.801 (Brass) for the belt of rounds hanging off the left side of the GPMG.

Step 11:
With the block painting done, I then cover the figure with an all over coat of Vallejo Game Color 73.201 (Black Wash).

 

 

 

Step 12:
Once the Wash is dry, I go back over the uniform with Vallejo Model Color 70.884 (Stone Grey), careful to leave creases and recesses black. Then I add the DPM pattern by painting a series of swirls and stripes using Vallejo Model Color 70.873 (US Field Drab).

Step 13:
I then recolour the light Hessian strips with Vallejo Model Color 70.821 (German Camo Beige WWII), and the dark strips with 70.843 (Cork Brown).
At the same time I use Vallejo Model Color 70.976 (Buff) on the Boots, careful to leave the recesses black in all cases, to add shadow depth to the figure.

Step 14:
The various desert tan parts of the figure complete, I then use Vallejo Model Color 70.920 (German Uniform) to define the Web Gear and scrim scarf. I also start to define the figure’s flesh by applying a 50/50 mix of Vallejo Model Color 70.875 (Beige Brown) and 70.955 (Flat Flesh) to all but the deepest face and hand details.

Step 15: I complete the skin by painting the highest parts of the flesh (for instance Hose, Cheek bones etc) with a highlight of Vallejo Model Color 70.955 (Flat Flesh).

Step 16:
Before finishing the metallic colours, I go back over the GPMG’s plastic furniture with Vallejo Model Color 70.826 (Black Grey).


Step 17:

The metallics are then re-defined using Vallejo Model Color 70.863 (Gunmetal Grey) for the metal parts of the weapon and 70.801 (Brass) for the ammunition belt.

 

 

 

And the finished product after a coat of matte varnish:

Aaron’s Oil War British Part II

with Aaron Te Hira-Mathie

Oil War themed Westland Lynx AH.1
For the Lynx I was far more heavily influenced by the Lynx helicopters used by UK forces during Operation Granby.

Because of that the colour scheme that I chose for the Lynx is the two tone yellow and tan camouflage pattern. I also wanted to add a few unique touches to this model, as you will see from the following step by step pictures and brief explanations.

Step 1: The first unique touch that I conceived of was to have the sliding doors slid back. This required a bit of surgery using a very sharp scalpel and file.

 

 

 


Step 2: Once I had the doors suitably removed, I had to decide if I was going to build an interior or blank off the doorways. Whilst a detailed interior would look cool, and be an awesome modelling project, it would somewhat defeat the purpose, so I chose blank off the opened doorways. Therefore I used some 0.5mm plastic card and Muliput modelling putty.

 

 

 

 

Step 3: After looking at a lot of pictures of Operation Granby era Lynx helicopters, one of the most striking additions were the squared off exhausts designed as a countermeasure to defeat heat seeking missiles. Initially I started to build these exhausts out of plastic card, however as I started to do this it was proving to be time consuming and complicated. However before giving up on the idea, I thought that I would try to make a simplified model using Miliput … with some plastic card embellishments.

Step 4: With the model now assembled and suitably modified, the next step is to start painting the model. I first sprayed a light grey surface primer.
Normally I would then start with a base colour, however in this case I decided to ‘pre-shade’ the model. To do this I sprayed Vallejo Model Air 71.251 (NATO Black) along panel lines and where details meet the main part of the model. The reason to do this is add a small amount of subtle depth to the follow on paint work.

Step 5: After the pre-shade I moved on to starting the camouflage pattern. I started by spraying Vallejo Model Air 71.138 (US Sand), the darker of the two main colours in the pattern. In order to make the pre-shade work is to ensure that the paint going over it needs to be quite thin and built up in layers so that the differences in the tones of the primers shows through. How much you build up the main coat determines how heavily worn the final paint looks.

Once the tan colour was applied, I moved onto the yellow colour, in this case Vallejo model Air 71.143 (UK Light Stone). This colour was applied by building up thin layers until the desired effect was reached.

As you see the two colours are quite close to each other. This was an intentional choice as the Operation Granby aircraft were painted in the two colours that I used, therefore the camouflage scheme on the real aircraft is not particularly defined.

Step 6: After the two primary colours of the model were dry, I sprayed a coat of gloss varnish over the top. Normally this stage would be thoroughly unnecessary, however I wanted to paint white ‘invasion’ stripes toward the rear of the tail, and the best way to do this would be to mask the area off, and I didn’t want to risk damaging the paint beneath.

Once the area had been marked off with Tamiya masking tape, I sprayed Vallejo Model Air 71.279 (Insignia White).

Step 7: Next up I decided to paint up the glass areas of the model using Vallejo Model Color 70.816 (Luftwaffe Uniform)

 

Step 8: With the glass areas being more defined I decided to paint on the non-slip panels on the cabin roof of the aircraft. I painted to black portion using Vallejo Model Air 71.251 (NATO Black), and then I outlined these shapes using Vallejo Model Colour 70.916 (Sand Yellow).




Step 9:
I took this opportunity to paint some of the smaller details like the flashing light at the top of the tail, and the front grills of the exhaust system.
– Flashing light Vallejo Model Color 70.947 (Red)
– Grills Vallejo Model Color 70.865 (Oily Steel)
Then I coated the grills at the front of the exhaust box with Vallejo Game Color 73.201 (Black Wash).

Step 10: I then applied the decals from the kit, and added a couple of decal numbers on the doors from my spares stash. Once the decals were dry, I then re-coloured the roundels to the more lightly colored ‘lo-viz’ type by
carefully hand brushing Vallejo Model Air 71.103 (Grey Blue RLM84)over the blue sections and a mixture of Vallejo Model Color 70.947 (Red) and Vallejo Model Color 70.993 (White Grey) over the
red sections of the roundels.

Step 11: Helicopters are dirty animals, so I added some random streaks of Vallejo Engine 73.817 (Petrol Spills) to simulate various types of grime running down the fuselage.

Step 12: I then applied a second all over gloss varnish, then coated the model with an enamel was, in this case Tamiya Panel Line Accent Color (Dark Brown). After allowing the enamel to set for around 24 hours I whiped most of the enamel off with white spirits, an old paint brush and cotton buds, leaving only recessed details on the model dark brown, to add depth paint.

Step 13: I then started to add the final touches to the model. I started with the BGM 71 TOW ATGM launchers, which I painted Vallejo Model Air 71.251 (NATO Black) on the launcher racks, and Vallejo Model Color 70.887 (US Olive Drab) on the missile tubes. At this point I departed from the inspiration photos that I had been using, by adding a crew chief figure and M60D door mounted MGs from the UH-1 Iroquois (Huey) kit. Being as this aircraft is supposed to represent one taking part in the notional 1985 conflict I decided that the crew had scrounged a couple of MGs and pintles from ‘in-theatre’ then mounted them to the already existing weapon fairings in order to provide some local defensive firepower against light ground threats. I then painted the crew chief in ‘desert DPM’, using the following colours.

  • Uniform, Vallejo Model Color 70.884 (Stone Grey), with Vallejo Model Color 70.873 (US Field Drab) DPM camouflage shapes.
  • Boots, 70.880 (Khaki Grey)
  • Gloves and vest, Vallejo Model Color 70.920 (German Uniform)
  • Helmet, Vallejo Model Color 70.887 (US Olive Drab)
  • M60D, Vallejo Model Color 70.863 (Gunmetal Grey) with a Vallejo Game Color 73.201 (Black Wash) overcoat.


    Step 14: I then painted the main and tail rotors with Vallejo Model Air 71.251 (NATO Black), with Vallejo Model Color 70.916 (Sand Yellow) stripes on the main rotor, with Vallejo Model Air 71.279 (Insignia White) and Vallejo Model Color 70.947 (Red) stripes on the tail rotor. The mechanical parts of the rotor system I painted with Vallejo model Color 70.865 (Oily Steel) overcoated with Vallejo Game Color 73.201 (Black Wash).

So that’s my air support and armour sorted, all that’s left is my infantry in Desert DPMs. Coming right up…

Aaron’s Oil War British Part I

with Aaron Te Hira-Mathie

The release of the new British book for World War III set my brain whirring as to a unique theme for a miniature of HRM’s finest. I quickly decided that the obvious standby of the black and green camouflage scheme, whilst iconic and well suited to our notional 1985 conflict, was a little too
pedestrian for my tastes. With the standard scheme discarded I started to tax my memory (and images on the internet) for a look that was still ‘British’ but that would tick the box for being a bit unique.

Because the new Challenger Mk.1 MBT and Warrior IFV plastic kits come with the applique armour as optional parts I considered going with an Operation Granby (1991 Gulf War) look, however I heard murmurs around the office that at least one of the other very talented staff members was
considering this option, so I felt that would be duplication… and that just wouldn’t do, however much I liked the idea of an arid theme.

Armed with a thematic concept I considered that the green and yellow ‘BATUS’ (British Army Training Unit Suffield – Canada) would make for an interesting semi-arid camouflage scheme. But for where?

I looked at my bookshelf, and it hit me, Oil War takes place in an arid environment and is part of our hypothetical mid-1980s war. Eureka!
The backstory for my Brits was born, if any of you heard my interview with Simon Berman from The Brush Wielders Union  you’ll know that I like to create a little backstory as this helps me to develop a look and feel for a
painting project.
The backstory that I developed was that this force would be part of a British task force sent to the Middle East as part of the NATO/Western contingent taking part in the battle to halt the Soviet juggernaut using Iran as an invasion corridor in order to seize vital Oil resources, denying them from western forces embattled on the battlefields of Germany.

I decided this army should look ‘battleworn’, showing the signs of taking part in the bitter combat on the Middle East front. I wanted to do a proof of concept model, however the Challenger 1 models had yet to arrive here in
New Zealand, so I substituted a ‘Stillbrew’ equipped Cheiftain MBT in its place. At the same time I had an interesting idea for a Lynx AH.1 helicopter modified for this theatre of combat.

What follows Is a series of step by step photographs (and brief descriptions) detailing how these two models came into being.

Oil War themed British Main Battle Tank:

Step 1:
was putting together a tank that had some obvious wear as well as a ‘lived in’ look. So I cut off a couple of panels from each of the side armour shirts, and added some spare road wheels, Jerrycans and a cloth roll from my spares box.

Step 2: After building the base of the ‘canvas’ I decided that I wanted the vehicle to be liberally draped in ‘Barracuda’ type camouflage nets much like one sees pictures of British military vehicles on field exercises from the era. So I created the basic shapes of the nets with very thin pieces of Miliput modelling putty in various spots of the hull and turret as well as wrapped around the gun tube, being careful to try and avoid blocking optics or access hatches.

Step 3: With the basic shapes and locations of the camouflage nets in place, I then add the ‘leaf’ type texture of the net by brushing the dried Miliput with heavily watered down white glue. Then I cover these parts of the model with model railway ground clutter, and fix this in place by touching the ‘nets’ with a second coat of even more heavily watered down white glue, before leaving it to dry.

Step 4: I homogenised the colour of the model by spraying it with an all-enveloping coat of Vallejo black surface primer. This stage is a good idea as it gives the following paint something to ‘cling’ to as well as cutting down the likelihood of colour variations.

Step 5: Next I sprayed an all over coat of Vallejo Model Air 71.011 (Dark Green RLM83) as the base green for the camouflage pattern.

Step 6: After the base green dried I added the camouflage pattern using Vallejo Model Air 71.143 (UK Light Stone BS361). In keeping with photographic records the scheme is random, but applied in such a way as to ‘break up’ the shape of the vehicle when viewed from a distance. At this stage I also elected to keep one of the armour skirt sections in the base green to give the impression of a replacement plate having been added but not painted camouflage.

Step 7: After applying the camouflage pattern to the model I highlight the raised details and the edges of the model with an all over drybrush of Vallejo Model Color 70.837 (Pale Sand). While this is a very light colour to highlight the model with, it almost disappears on the finished product, but adds just a hint of definition. It also has the added benefit of slightly fading the two main colours.

Step 8: I start painting the colour of the netting. In this case I went for the brown side out due to the arid nature of the battlefield, so started with a
coat of Vallejo Model Colour 70.921 (English Uniform).

Step 9: Once all of the camouflage net elements are the same colour I liberally coat them with Vallejo Game Color 73.201 (Black Wash) to add some depth to camouflage nets.


Step 10:
Once the black wash has completely dried I do a heavy drybrush of Vallejo Model Color 70.921 (English Uniform) so that only the very deepest recesses remain black.

Step 11: The camouflage netting looks fine at this point, however for a little extra definition I lightly drybrush them with Vallejo Model Color 70.873 (US Field Drab), concentrating on the most raised parts of the net texture.

Step 12: Next I paint the tracks and main armament muzzle using Vallejo Model Air 71.251 (NATO Black).


Step 13:
I paint the rubberised sections of the front guards with Vallejo Model Color 70.862 (Black Grey).

 

Step 14: To further add to the battleworn appearance of the model I add some chips and scrapes to the camouflage paint. To do this I paint small random shapes in likely high wear areas, such as around the bottom of track skirts, hatches/panels and on some corners, using Vallejo Model Color 70.837 (Pale Sand) on the yellow areas and Vallejo Model Color 70.886 (Green Grey) to simulate the paint wearing down in those spots.

Then I go back and paint spots of Vallejo Model Color 70.822 (German Camo Black Brown) over the previously ‘worn’ paint to simulate the paint wearing down to primer. In order to add some depth to the dark coloured tracks, gun muzzle and rubberised sections, I give these area a light drybrush using Vallejo Model Color 70.866 (Grey Green), concentrating on edges. I also take the opportunity to paint any of the exposed parts of the thermal sleeve surrounding the main gun tube with Vallejo Model Color 70.880 (Khaki Grey).



Step 15: At this point I paint all the smaller details.

  • Optics and Glass: Vallejo Model Color 70.816 (Luftwaffe Uniform)
  •  Cloth Roll/Air Recognition Panel Vallejo Model Color 70.956 (Light Orange)
  • Jerrycans and MG Ammo boxes Vallejo Model Color 70.889 (Olive Brown)
  • Fire Extinguisher bodies and Tail Reflectors Vallejo Model Color 70.957 (Flat Red)
  • Exhaust Pipes Vallejo Model Color 70.822 (German Camo Black), then half covered with Vallejo Model Color 70.826 (German Camo Medium Brown), followed by covering half of the 70.826 with Vallejo Panzer Aces 301 (Light Rust) to make them appear slightly rusty.
  • Commander’s MG Vallejo Model Color 70.863 (Gunmetal Grey)
  • Fire Extinguisher heads Vallejo Model Color 70.865 (Oily Steel)
  • Headlights and Commander’s Spot lamp Vallejo Model Color 70.997 (Silver)

Step 16: I coat the cloth roll, Jerrycans, Thermal Sleeve and MG with Vallejo Game Color 73.201 (Black Wash) After the wash is dry I repaint the Thermal Sleeve, Jerrycans and cloth roll with the same colours as before, making sure to leave the deepest recesses black.

 

Step 17: I spray coat the whole model with a gloss varnish.

 

Step 18: Once the gloss coat has set, I then cover the model with a dark brown enamel wash, in this case Tamiya Panel Line Accent Color (Dark Brown)

 

Ste p 19: Leaving the enamel wash to dry but not set (Usually 24-48 hours) I then clean most of the enamel off with white spirits using an old brush and cotton buds.

Letting the enamel getting to the mostly dry point, allows you to clean off most surfaces while leaving it deposited in around detail, giving your model shading and delineation. I left the cleaned model to set and dry for 48-72 hours, then gave it a full covering of matte varnish.

 

Step 20: Once the matte varnish dried I then loaded my airbrush with a light dusty colour (in this case Tamiya XF55 Deck Tan – However any light dusty coloured paint will suffice). I then sprayed a very light mist over the entire model to simulate the dust from an arid environment covering everything on the vehicle … be careful with this step, less is most certainly more. With the dusting done, I then concentrated more of this colour on lower portions of the model, to simulate old dust kicked up by the vehicle as it moves.

Step 21: To simulate dust that has been more freshly kicked up by the vehicle I loaded my airbrush up with a slightly darker dust colour (in this case Tamiya XF78 Wooden Deck Tan – however any dust colour will suffice). With this application of fresh dust, I concentrate entirely on the lower surfaces of the model.



Step 22:
To finish making this Tank look like it is fresh out of action, I select a few obvious run off points around the model, from which I apply a few streaks of Vallejo Environment 73.824 (Streaking Grime) to simulate various types of grime flowing down angled surfaces from light rain. Then I apply a final coat of matte varnish … and job done.

And the finished product:

Kampfgruppe Khairul

with Khairul Effendy (Battlefront Malaysia)

When I first saw the units available in this box I just knew I had to paint it up.

5 Panzer IVs, 2 Tigers, 3 StuGs, an Armoured Panzergrenadier platoon, 2 8.8 guns and a Nebelwefer battery.  Did I mention 2 Tigers… This box has a good mix of everything, the best Late War Starter Force in my opinion.

I decided to try something different when painting this force. I wanted it to immediately catch attention by using brighter colours, less emphasis on realism but more on a cartoony effect. I wanted it to pop when it’s on the table waiting to annihilate my opponents with style.

To achieve this I decided not to use any washes on the vehicles. And to brighten the models I carefully painted lines on surface edges. I Am very happy with how everything turned up.

I present to you Kampfgruppe Khairul!

Panzer IV Tank Company HQ
X 2 Panzer IV

Panzer IV Tank Platoon
X 4 Panzer IV.

The Starter Box comes with only 3 panzer IVs. I added another one to complete a 50 points list.

HQ of 2 panzer IVs, a platoon of 4 panzer IVs and 3 StuGs 7.5cm completes a 50 points list of nine teams shooting at AT9 and FP 3+. Show me those Shermans!!

StuG Assault Gun Platoon
X 3 Stug (7.5cm)

Tiger Tank Platoon
X 2 Tiger

Support unit – 8.8cm Heavy AA Platoon
X 2 8.8cm AA gun

Support unit – 15cm Nebelwerfer Battery
X 3 15cm Nebelwerfer

The force so far.

All that’s left is to paint the 10 infantry teams and 4 half-tracks.

Wittman’s Last Day

with Chris Townley (Battlefront NZ)

Like many Flames Of War players, I have quite an interest in the German Big Cats (Tigers, Panthers and so on) and have featured them in many of my armies. I cannot put my finger on the primary reason for my love of these tanks, but it is probably a combination of factors including in-game performance, and real-world respect.

With the D-Day: German book I found myself really wanting to build a few lists (nothing like new plastic kits passing across your desk to get you excited) but thanks to my Big Four commitments I was reluctant to dive down the rabbit hole – that was until inspiration hit me! I have a box of partially assembled Tigers sitting in the man-cave (okay, garage) at home that I started and then stopped after being distracted by something else shiny!

Five Reasons I Love The New Plastic Tiger…

Now, you cannot think about Tigers without thinking about Michael Wittmann and his exploits in Normandy. His actions have become somewhat legendary amongst the modelling and gaming communities. We even made a specific model for him back in the day (see the article here…)

I’m drawn to building a list around him for a few different reasons;

  1. I can slowly build an all-Tiger force of seven (or eight) vehicles
  2. Because it is a compact force, I can really go to town on the models
  3. He faced off against the British and Canadian forces in Normandy and was probably killed in an engagement with a Firefly tank (AT 14 beats Front Armour 9 all day!). Having just finished my Firefly tanks it could make for a good match up.
  4. It can be fun to build a specific real-world force, based on actual events, with no plans to growing the project outside its specific scope. Thanks to the internet I can actually track down all the tank numbers and details for the tanks that he rolled out with on that fateful day. 

So what’s my plan? First step, start building the army. I am going to be heavily inspired by Blake’s outstanding article over on the Flames Of War site – stop reading this now, click this link and come back – which is overflowing with great ideas.

Next, do a little reading and figure out a how to paint them.

Lastly, find someone in the Studio to play a game against and hit them with seven Tigers and a small pile of Tiger Ace Command Cards! 

Gareth’s Panzergrenadiers

with Gareth Richards (Battlefront UK)

It is had been a while since I last painted a German Army for Late War, my first being a Herman Goering from 3rd Edition. With D-Day: German‘s launch, I’m excited to start a new German army. I like to try and get my armies painted quickly and on the table so that I can get games played and then tweak my list as I go along. With my play style I like a balanced force that allows me to have some flexibility. Reading through the new D-Day: German book I settled on the Armoured Panzergrenadiers.

I spent a couple of afternoons hunting through the web to find German units in Normandy and found myself drawn to the 21st Panzer Division. I wrote a few lists and looked at Panthers and Tigers, but these did not really suit my need for a flexible army. With that in mind I hit the book again and the web and settled on 125th Panzer Grenadier Regiment commanded by Major Hans von Luck.
In my army I started with my core choices and went with full strength Panzergrendier platoons with added Panzerfausts. They will either rush forward to take the objectives, dismounting and then digging in to make them difficult to shift off the objective, or be a mobile assault force against other enemy infantry.

I also want to make sure that I can pin enemy infantry down and have the ability to take out lightly-armoured enemy vehicles so I have chosen a battery of 6 Hummels, now this does take up a large part of my army points, I am then adding some a couple of Tigers to either refuse a flank or go enemy tank hunting trying to ensure that I can get on the flanks to make the task easier.

To round out my points I have taken some 7.5cm armoured guns and a couple of pumas to spearhead them onto the flanks and again cause my opponent to maybe alter their battleplan

I think this is a nicely balanced force that will give me some good options during the Hobby League, but I can also easily swap out anything that does feel right or not working well in the game.

My biggest challenge is getting this army painted is my infantry as it has never been one of my strong points, with my figures always coming across too dark and blending with the bases, so I am going to try working off a white undercoat and see if that brightens up the paint scheme.

A Tale of Two Tigers

Chris has already mentioned in his article how much of an exceptional resource Blake’s Tale of Two Tigers series of articles is.

Even so, it’s worth repeating.

Check out Blake’s series here…

 

In it, he takes you through a series of techniques and methods to reproduce truly characterful Tiger tanks, which he uses to represent the famous Wittman Tigers.

There’s a lot to learn, so make sure you have the article bookmarked if you’re planning to put together your own Tiger-based list… Although there’s nothing to say you couldn’t transfer some of the skills to our new Panther kit…

 

 

 

 

Brian’s Greyhounds

with Brian, BF US

When playing Germans I often find it difficult to bring the big and shiny toys, while having a force that is substantial enough to cover all of the bare necessities. The force I’ve come up with allows me to have at least one thing for every kind of scenario I expect to face on the table.

The Panzergrenadiers are there to hold objectives, or assault enemy objectives. The Armored Mortars are for a smoke screen or pinning enemy infantry. The Armored Gun platoon is for ambushing and killing medium and light armor. The AA is rather self explanatory, but could easily be pressed into service killing light vehicles or infantry.
I brought the Tigers because they can handle almost any tanks that they come across, and can be put in reserve to cover my 40 point requirement. The Sdkfz 250s are for Spearheads and emergency AA. The Sdkz 234 7.5cms add in a little extra pizzazz.

The card that makes this all possible is the 116 th Panzer Division card. For the steep discount of -2 points per unit in my primary formation, I take a hit to both Last Stand, and Tactics, a sacrifice I’m willing to make as it saves me 14 points overall. This discount from this card pays for one of my two Panzergrenadier Platoons!

Honestly I took this formation for only two reasons, to get some recon assets, but more importantly to get the Sdkfz 234 7.5cm Heavy Scout Platoon! They’re just too cool to pass up, they’re Pumas but better because they have a better Firepower rating, as well as HEAT.

I wouldn’t possibly be able to pass on taking a Firefly, everyone knows that
the best Allied tanks are driven by Germans after all!