Big Four of Late War: Chris

Chris “The Magpie” Townley is always looking forward to the next project, even before he has finished whatever is currently sitting on the painting table. He spends his time pouring over spreadsheets and planning documents, all the while looking over the writers shoulders trying to noodle his “next big project”. For Chris, the Late War Journey is a chance to finally build that British Sherman company that he has been planning for almost 10 years…

You can follow Chris’s Big Four journey here… 

Big Four of Late War: Victor

Victor “el Presidente” Pesch is the ring leader of Big Four, having come up with the entire concept of embarking on the Journey alongside our players. Known in the Studio for his painting prowess he spends his days wrangling Photoshop and InDesign working as a Graphic Designer, whilst his nights are spent working on whatever new project takes his fancy. He has his eyes set on an American force filled with Sherman tanks. For now…

You can follow Victor’s Big Four journey here…

Big Four of Late War: Wayne


Wayne “the Veteran” Turner is one of the longest serving employees in the company, having worked in almost every department of the company from Game Design to Production. These days he finds himself primarily working on Team Yankee, but a return to Late War has him excited to return to World War II and the chance to build his first Panzer IV based German army.

You can follow Wayne’s big Four journey here… 

Big Four of Late War: Casey

Casey “Comrade” Davies has built more Soviet models than anyone can count, with an astounding seven complete Strelkovy Companies to his name. After some debate, he grabbed the new Soviet Army Deal whilst making noises about wanting to try his hand at building a new Hero Company. Like Victor, he spends his days creating the books, cards, and imagery that you see whenever you play a game of Flames Of War (or Team Yankee).

You can follow Casey’s Big Four journey here…

The Big Four Of Late War – A Flames Of War Journey

with The Big Four, NZ Studio

On June 6, 1944, thousands of men were nervously waiting in landing craft, transport aircraft and bunkers as the fate of the world rested on their shoulders. The liberation of Europe was about to begin.

Collectively we (the “Big Four”) have been playing Flames Of War for around 50 years and we think that the Late War Journey is the one of the most exciting things to happen to the game since its original release back in 2001. Now, with people all around the world taking their first look at Late War and building new armies, we wanted to come on the journey with you and take a fresh look at our favourite period of Flames Of War.

Starting with the release of Fortress Europe we will be creating armies using our new Army Deals as the basis, building and painting from scratch, and then getting them on the tabletop to play some games…

Follow the Big Four on their own blog here…