New Mid War Unit Cards

Over the course of Version 4, the Flames of War community has been very enthusiastic about particular units that did not make the cut for the new books. Units with significant fan clubs have found their fans sending us unit cards to allow those units to be fielded in your V4 forces.

During the launch, and in the future, we will share some of these cards with you. The launch day cards will be available on the Flames of War Website next week for download here…

These cards are neither ‘official’ nor ‘unofficial’, but have been researched and tested, so it’s up to you, your opponent, or your TO as to whether or not you can field them.

We know you’ll enjoy seeing some of these old friends on the battlefield again.

Iron Crossover

or: Using an Iron Cross formation with Ghost Panzers Support Units
with Mike Haught

All four of the mid-war Eastern Front books were designed together. There was a lot of crossover between units in both books, so we wanted to make that cross support possible between books. For instance, in the German case, we wanted to make sure that you can take your Grenadier infantry forces from Iron Cross and back them up with Ferdinand and Brummbär heavy tanks from Ghost Panzers, just like what happened in Model’s 9th Army attack on the northern front of the operation. Of course the reverse is also true. You can field a Ghost Panzer formation with Iron Cross support, such as an Armoured Panzergrenadier Formation with your early panzers and StuGs to represent the half-track mounted troops involved in the 1942 summer offensive.

Let’s take my Grenadier company from Iron Cross as an example. Here’s the 100pt Grenadier Company I’ve been using:

Grenadier Formation
2pts Grenadier Company HQ
16pts Grenadier Platoon, 9x teams +2x MG34 HMGs
16pts Grenadier Platoon, 9x teams +2x MG34 HMGs
14pts Assault Pioneer Platoon

Support Units
14pts 10.5cm Artillery Battery (4x Guns)
2pts Panzer II OP
27pts StuG (early) Assault Gun Platoon (3x StuG long 7.5cm)
9pt Ju 87 Stuka Dive-bomber Flight

I originally modelled this force as an assault unit involved in the 1942 summer blitzkrieg attacks. It’s got some defensive power, but has an offensive footing with flame-throwers, submachine-guns, and Stukas.

I’m excited about the upcoming release of the Ferdinand, so I’m going to convert this force into a Citadel-themed one so that I can include them. However, I also want to retain as much of the tactical flexibility from Iron Cross as possible, such as artillery. I can achieve this by using my Iron Cross Formations with Ghost Panzer support units. I have to choose which book to draw support from, I can’t do both, so I need to drop my StuG assault guns because these early versions are not available as a Ghost Panzer support unit. On the other hand, my artillery and Stukas are both available in Ghost Panzers, which means I can bring them across.

Dropping the StuGs earns me back 27 points which goes a long way towards getting me a pair of Ferdinands. However, I still need to find another 7 points, which I can get from reducing my Grenadier platoons to 7 teams each and taking out an HMG somewhere. So in the end, my 99pt Citadel Grenadiers will look like this:

Grenadier Formation
2pts Grenadier Company HQ
13pts Grenadier Platoon, 7x teams +2x MG34 HMGs
11pts Grenadier Platoon, 7x teams +1x MG34 HMG
14pts Assault Pioneer Platoon

Support Units
14pts 10.5cm Artillery Battery (4x Guns)
2pts Panzer II OP
34pts Ferdinand Tank-hunter Platoon (2x Ferdinand)
9pt Ju 87 Stuka Dive-bomber Flight

So with just a few small modifications to my army I can field my tried and true Grenadier force in Operation Citadel battles using a pair of mighty Ferdinands.

Bonus Launch Content… Plastic Katy Speed Build!

We grabbed some of the writers and graphic designers of the Auckland Studio team and gave them the new plastic Katyushas to assemble.

This was the first time any of these guys had built the model.

We also gave the old metal and resin version to Evan (who sculpted it many many years ago) to build at the same time.

Can the veteran modeler and sculptor beat a group of people building the new plastic Katyusha for the very first time? Stay tuned for the drop tests at the end…

Victor Consolidates and Paints Panzers

with Victor Pesch

The first Flames Of War models I ever painted were Panzer III’s and Tigers from the 1942 list in Ostfront. They were very much a beginner painters army, so Iron Cross presented the perfect opportunity to revisit Midwar Panzer Grey.

I wanted to pick a composition of tanks that would work for both FOW and TANKS!. I settled on 5x Panzer III’s and 1x Tiger, with the aim to work on some Assault Pioneers at a later date to create a Flames Of War force.

TANKS!
Tiger I (early) – 29 points
Panzer III (long) – 14 points
Panzer III (long) – 14 points
Panzer III (long) – 14 points
Panzer III (long) – 14 points
Panzer III (long) – 14 points
Total – 99 points
(this leaves me with 1 point spare to pick an upgrade later)

Flames Of War
Grenadier Company
HQ – 2 points
Assault Pioneer Platoon – 14 points
Assault Pioneer Platoon – 14 points
Panzer III (uparmoured) Tank Platoon – 40 points
Tiger Heavy Tank Platoon – 29 points Total – 99 points

Time to get to work!

—DAY 1—

Assembly went fairly quickly, and more time was probably spent deciding how much extra stowage to add. In the end I decided to keep it pretty minimal as I already have an Afrika Korps force festooned with stowage. However I did modify some mudguards to be missing to add variety.      After lunch I tested out some colours and decided to start with a fairly dark blue-ash grey, and work it up by adding white. I did about three stages with the airbrush. I purposefully went brighter than I usually would, knowing that it would likely get quite dark again with washes/weathering. This brought me to the end of day one. I was happy to get to this point and pleased with the results so far.

—DAY 2—

The next step was to add some definition to the details. I did this with a dry brush and selective highlight with a pale grey blue.

To start to tone everything down and blend in my highlights, I coated everything with a very thin Panzer grey filter.

To cap off the day I applied some chipping using a fine brush and sponge. I used a red brown to simulate red oxide primer.

I feel like I’ve good headway with these, and can hopefully get them finished in the not too distant future. After painting in the details and decals, all that will be left is some weathering.

Then it’ll be time to plan the Pioneer platoons…~Victor

Forces Of War Comes to V4!

For many years people have been using Forces, the company builder for Flames Of War. We are excited to announce that we have a completely updated version for Version 4.Forces takes the heavy lifting out building an army. With a few clicks you can begin building an army, confident that you have built a legal Force. Once you have finished building you can easily print out (or PDF) a list, perfect for submitting to tournament organisers or to give to your opponents. It even provides the card reference information to help you track down the appropriate Unit Cards from your collection.Because V4 Flames Of War works a little differently to previous versions, there have been a number of changes made to how Forces works. Even if you are a veteran of Forces should take a few seconds to read the basic primer over on the  Flames Of War website.

Make sure you also take a look at the Sample (Free) Panzer III Company listed in the Quick Links section as this will give you a chance to try out Forces before you buy.

V4 Forces Primer…

Check out the V4 Flames Of War Forces website…

Please note that Command Cards are still to be integrated with Forces and will be added as soon as possible

Tanks at the Door (Part 2)

with Phil Yates

Picking a Force
My basic force will be a 100-point Mixed Tank Battalion:
KV-1 Tank Company – 5x KV-1 tanks (40 points)
T-34 (early) Tank Company – 10x T-34 (early) tanks (52 points)
T-60 Tank Company – 9x T-60 tanks (8 points)
With fifteen 76mm guns, and twenty-four tanks in total, this force has a lot of firepower, as well as a lot of armour. It’s more suited to attacking than defending, appealing to my more aggressive side.

If I have to keep some reserves, they will be the KV-1s. That puts two big units on table at the start of the game, and hopefully, the KVs will arrive where and when they are needed (although historically, their slow speed and tendency to break bridges with their immense bulk made that a dubious proposition!).

This force doesn’t have any HQ, but I’m not too fussed about that. My tanks all have a reasonable Remount rating and a good Last Stand rating, so even if the enemy does smash through my thick armour, my tanks will fight to the end anyway. If I need to launch an assault to clear infantry off an objective, the big KVs are both motivated and equipped (with their turret-rear MGs) for the job.

Going a Bit Lighter
If I feel like something a bit speedier (well not that much speedier, the Valentine’s still pretty slow!), I can also field a T-34 Tank Battalion:
T-34 (early) Tank Battalion HQ – 1x T-34 (early) tank (5 points)
T-34 (early) Tank Company – 10x T-34 (early) tanks (52 points)
Valentine Tank Company – 10x Valentine II tanks (24 points)
T-60 Tank Company – 10x T-60 tanks (9 points)

That’s only 90 points, so there’s room for a bit extra. Some of the things that appeal are:

  • An SMG company – get rid of one T-34 and I get 16 teams of close-combat infantry.
  • A 76mm anti-tank company – four 76mm guns for fire support fit perfectly.
  • A Katyusha rocket battery – the new model is awesome, and a bit of artillery would be good, especially with a Salvo template.
  • A Shturmovik assault company – armoured aircraft dropping anti-tank bomblets, what’s not to like.

I’ll work out which of these (or perhaps go for all of them!) once I’ve finished the tanks.

What I like about this force is that it has a whole 31 tanks, most of them heavily armoured, to simply roll over the enemy. Having faced it in playtesting, it’s a scary lot of tanks to see coming at you. What I need to watch out for though, is a disciplined opponent who avoids letting me pick on part of their force, and focuses their fire on knocking out one of my units with focused fire before moving on to the next. Once I lose the T-34s, things get a lot more tricky as they have all of my big guns.

Preparing For Battle
My progress from concept to the battlefield is still progressing as I write this, but here’s a quick photo survey of my progress so far.

Stay tuned for a complete army photos on the Flames Of War website (once everything is done).

~Phil

Building My Sniper Hide

with Chris Townley

When Mike first suggested the idea of playing some Sniper Wars, I thought this would be a great opportunity to kill two birds with one stone

  1.  Paint up a Sniper for my Germans (as I don’t have one).
  2.  Have a go at painting up one of our new plastic buildings as a test.

I started out with quite an ambitious plan where I was going to build my sniper nest four stories up in one of the new plastic buildings, on a small base that plugged in to a large base. I felt that due to the weight and height of the building I’d need to have it “nest” inside something that was a bit more stable. Looking at the picture to the left you can see how I came to that conclusion.

Like all great plans I hit a few snags… primarily that time is always my enemy when it comes to hobby projects. Thinking a little smaller I cut my idea down (literally).

I grabbed a couple of the test resin building sections that were cast up as part of the design and approval process and chopped them down to size with my trusty bone saw.

With the building now a slightly more manageable size I am hoping to get it painted up over the course of the Live Launch, or worst case, in the following weeks. Either way, with The Block: Stalingrad looming in my future it is certainly in my best interests to make the time to finish up this small test piece!

~Chris

Friday, Friday, Gotta Get Down On Friday

It is Friday morning here in NZ and as usual there are a few odd jobs that need to be taken care of before we get fully in to the swing of the launch. The guys have been busy though…

  • Mike continues to live the StuG life, making good progress. He may have been heard mentioning that assembly lining 10 of them was taking a toll on his sanity,
  • Phil is chipping away at his T-34 turrets,
  • Andrew has gotten distracted by something shiny,
  • Chris has started his pin washing (in between trying to cough up a lung),
  • Victor is experimenting some some seriously high contrast highlighting, and
  • Evan quickly spray can painted some buildings for our Sniper game.

Almost time for lunch…

~Chris

M3 Lees with Yellow Stars?

with Chris Townley

As I mentioned in a previous article I don’t have much to do for my Soviets under Enemy at the Gates so I’ve chosen to use the Live Launch as an opportunity to chip away at my M3 Lee Tank Company from Fighting First.Like a number of my colleagues I was quite taken with the US forces in Fighting First and there is something appealing about applying a large number of yellow decals to a tank. I am sure Soviet players get the same feeling when adding big red stars to their tanks.

My army is completely painted, excluding detail work like stowage, tools, wheels and vehicle interiors – so using the term completely is probably a little misleading? Over the launch I’m working in finishing up the decals – each Lee has something like eight different decals that need to be carefully attached. Next up is tools and stowage. I can never be sure how much I’ll actually achieve during one of our Live Launches as I seem to spend more time behind a computer screen than behind a paint brush.

I am really excited to get the army finished and on the table. It has been spending too much time sitting in limbo slowly being painted rather than running around the table shooting up Panzer IIIs (or whatever else my friends choose to throw at me).

~Chris

Tanks at the Door (Part 1)

with Phil Yates

(or, Phil talks about his On Again, Off Again Relationship with the Red Army’s Tanks)

One of the great things about Enemy of the Gates is that it’s finally given me the impetus to finish a tank force for the Red Army!

Long Long Ago…
My first Soviet tanks were five Valentines – the original sculpt from very long ago. I don’t recall the reason for painting them (it might have been a game against Pete using Battlefront’s infantry to bulk out the force), but for a long time they remained my only Soviet tanks, in fact my only Soviet forces at all.

Then, about five years ago, I built a bunch of the brand new plastic T-34 tanks in a big rush for a Kursk campaign at CanCon – during which I seem to recall I lost an entire tank brigade’s worth of tanks!

This was never really a complete force, as I borrowed bits and pieces to make up the numbers whenever I used them.

A New Beginning
With the arrival of Enemy at the Gates, it was time to finally commit to the Red Army and the liberation of the Motherland from the hated Fascists! I’ve always had a fascination with the odd mixed tank brigades that formed the Soviet Union’s tank forces in the darkest days of 1942. Each battalion combined KV heavy tanks with T-34 medium tanks and T-60 or Valentine light tanks in an attempt to simplify the assignment of tanks as the Red Army relearned how to conduct sophisticated operations after the disasters that had destroyed the pre-war army in 1941. With every battalion essentially the same, there was no need to decide what type of tank should go where!

KV-1
The new KV-1 kit made that part of the force and easy decision – this just so big and ugly, I had to have as many as possible! While personally, I have a preference for the later, sleeker, and faster KV-1s, I decided to make mine the earlier KV-1 themed for the fighting around Rzhev. 

The KV-1 has plenty of armour and a deadly 76mm gun, so it’s a bit of a beast. My only concern is that they are so slow that they need to keep rolling forward as fast as possible if they are going to get anywhere, and even then, they will be out-paced by my light and medium tanks, making coordination tricky.

When Red Banner (the Kursk-era Soviet book) comes out, I think I’ll make some KV-1s as an alternative choice to my KV-1s for a later version of the force (I don’t need many, and they are an easy kit to put together and paint, so it won’t be any drama). The KV-1s is much faster (it’s speedier than the German Panzer III or the American Sherman!), but still has thick armour and the same 76mm gun, with improved layout giving it a better Cross rating and more accurate shooting on the move.

T-34
Since the early T-34 differs from the later ones I already have, I just painted the turrets of the new ones to go with my existing hulls to get my force into action quickly. Once everything else is done, I’ll paint up the hulls as well to double the size of the T-34 force!

I really like the T-34. It looks sleek and fast, and it is. It has the same 76mm gun as the KV-1, and almost as much armour as the KV-1s. This combination gives it plenty of options. Against light tanks (up to and including the short-barrelled Panzer III!), they can shrug off the enemy shooting while sitting in an advantageous position and blowing them away. Against heavier opposition, they can use their speed to overwhelm a part of the enemy force, flanking them if necessary to punch through their thinner side armour!

T-60
The final part of my force was planned to be the T-60 light tanks. These are an amazing piece of engineering. They are the size of a British Universal Carrier, and like them are powered by a truck engine (based on the famous Ford Model A!). Unlike the open-topped Universal Carrier, they are a proper tank with a turret mounting a 20mm gun and co-axial machine-gun, and for something so small, quite decent armour.

The role I have in mind for the T-60 is similar to how I use my Universal Carriers with my British. They’ll probe where the enemy is weak, either drawing enemy forces away from the main battle, or potentially taking an objective and winning the game!

Help! I Can’t Stop!
At this point, I should have moved on to painting my force, but the new Valentine models are so great that I just had to replace my old Valentines as well to give me more options.

The first tank I ever saw and climbed inside was a Valentine, and I’ve always had a soft spot for them. NZ had 255 Valentines, and used them to equip its Territorial armoured regiments until 1960, as well as using them in the Pacific during WWII, so there’s a connection there too.

With the Valentines, I can either replace any other the other types. While the idea of replacing the T-34s to create a mix of KV-1 heavy tanks and lots of light tanks is popular, it doesn’t appeal to me as I view the T-34 as the mainstay of my force. Replacing the T-60s with Valentines is a better idea, but the increased cost means that I have to reduce the number of heavy and medium tanks to do this. The trade off is good in some ways, as the Valentines can stand up to a lot more punishment (their armour is thicker than a T-34!), but it changes their role as they have to achieve more to justify their points.

My personal preference is to replace the KV-1s with the Valentines. This gives me more tanks and frees up some points for a bit of support.

Stay tuned for part two….

~Phil